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Noita enemies
Noita enemies











noita enemies

Lively Concoction is an alchemical product unique to each seed.It heals you directly instead of giving the regeneration status.

noita enemies

  • Healium is a gas created when Healthium touches Lava.
  • Can be spilled on the ground to be absorbed at the rate 1HP ♥ per 1 pixel or drunk to give 7.5 seconds of Regeneration, effectively healing 75% of your health.
  • Healthium is an incredibly rare liquid found in flasks around the world.
  • There are three Magical Liquids capable of healing you: Having Tinker With Wands Anywhere at the same time allows editing only in Holy Mountains.įrom left to right: Healthium, Lively Concoction Hearty Porridge and a Refreshing Gourd.
  • The No Wand Tinkering perk also makes enemies drop blood money (6% chance), but at the normal rate for spell kills at the trade-off of not being able to edit wands at all.
  • Note that Trick Greed can be stacked up to 5 times, making even basic enemies drop large amount of blood money on a trick kill.
  • Also synergizes very well with the Gold is Forever and Trick Greed perks.
  • Note that damage field is considered a spell kill, so will not provide blood money when applied to Rock.
  • Healing becomes trivial when combined with the Unlimited Spells Perk and the Rock spell, especially when casting it alongside Burst of Air and various homing spells.
  • Note that trick kills provide double gold, so at least 4 ♥ can be dropped per enemy. Healing scales with the amount of gold provided by the nugget, with small gold nuggets starting at 2 ♥ each.
  • The Trick Blood Money Perk is another reliable source of healing, which causes enemies to drop Blood Money when killed by trick kills rather than your spells (rocks, explosive, drowning, etc.).
  • It’s not worth being doused in toxic sludge for a single gold nugget. Don’t attempt to collect the gold they drop, unless it rolls away. The toxic sludge they spurt out can be shot out quite fast and cover the room in toxic sludge very quickly. Once you hit them, kill them as fast as possible. If possible, try to dodge over their projectiles to avoid the toxic sludge. Do try to engage them in large rooms and remain in the air. When fighting them, do not attempt to flee, they will chase you and you can end up in tiny spaces with little dodging room. Tactics: Although not threatening due to their slow speed and projectiles, they can cover terrain in toxic sludge and make traversal dangerous, especially without water nearby. When damaged, they can begin leaking out toxic sludge. The globs will drip toxic sludge behind them in flight, which can then coat terrain. When attacking, they will move into range and fire globs of Toxic Sludge at you. Generally, hovering in the air and shooting down at them is a good strategy, as you can boost slightly up or drop down to avoid their leap.īehaviour: The Heikko Limanuljaska will fly around randomly until provoked. Their leap can catch you off guard and has some knockback, but the Heikkohurtta has a short bobbing animation before their leap, giving you time to avoid. Tactics: Heikkohurttas are easily dispatched with any weapon, with even the weakest projectile spells killing them in two shots.

    noita enemies

    Their glowing red eyes mean that you can see them even in undiscovered dark areas. When they see you, they will leap towards you and attempt to hit you. This enemy will likely be the first enemy you will see as you enter the Mines.īehavior: Heikkohurttas will leap around randomly when they do not have a target, and can sometimes be found eating corpses. In this guide, I will go over all the enemies in the Mines area, at the start of the game, detailing behavior and tactics.













    Noita enemies